Subtle Skies

and Gray Analogies


They say the darkness cannot harm you. That your fears are imaginary.
They lie.
The truth is there are creatures in the dark.
Specters that stalk and twist our minds. Monsters that change you into mindless mechanical beasts. Demons whose only goal to destroy the entire disgusting human race.
But there are people who fight to keep you safe.
People who fight in the dark so you can live in the light.
We are the Foundation. We secure. We contain. We protect.

They say the darkness cannot harm you. That your fears are imaginary.

They lie.

The truth is there are creatures in the dark.

Specters that stalk and twist our minds. Monsters that change you into mindless mechanical beasts. Demons whose only goal to destroy the entire disgusting human race.

But there are people who fight to keep you safe.

People who fight in the dark so you can live in the light.

We are the Foundation. We secure. We contain. We protect.

(Source: camerapits)

thescpfoundation:

SCP-1548: The Hateful Star

SCP-1548 is an optical pulsar in the Crab Nebula. Radio observations reveal that the star is accelerating towards the Solar System, and that it is pulsing in Morse Code. The first fully transcribed SCP-1548 message, translated from Russian and broadcast in three bursts, reads as follows: “I wake/I see all/And find it lacking”. SCP-1548 is currently moving at a rate of approximately 0.85c (2.55x108m/s). In its messages, SCP-1548 has displayed extreme hostility as well as knowledge which it should not have access to, e.g. “the coordinates of all SCP secure facilities.”

thescpfoundation:

SCP-1548: The Hateful Star

SCP-1548 is an optical pulsar in the Crab Nebula. Radio observations reveal that the star is accelerating towards the Solar System, and that it is pulsing in Morse Code. The first fully transcribed SCP-1548 message, translated from Russian and broadcast in three bursts, reads as follows: “I wake/I see all/And find it lacking”. SCP-1548 is currently moving at a rate of approximately 0.85c (2.55x108m/s). In its messages, SCP-1548 has displayed extreme hostility as well as knowledge which it should not have access to, e.g. “the coordinates of all SCP secure facilities.”

SCP-055 certainly isn’t round; Madeline and her team had confirmed it. It took them months, and many rounds of negation, but they learned a few important facts. The thing can’t be remembered, not even indirectly, except for what it isn’t. It isn’t alive. It isn’t safe — oh, God, it’s not safe! And it isn’t contained…

It isn’t contained any more.


elementnumber46:

thescpfoundation:

SCP-093: The Red Sea Object

A red disc with engravings on it. When put near a mirror, it opens a portal to another dimension. The Foundation conducted five excursions through the portal, and recovered several documents.

This is one of my favorite entries because of the whole story connected to it. It’s quite interesting, though a bit of a read.

Someone should really make an animation of this. Literally one of the best and creepiest SCP objects out there.

newjerseykannushi:

Dr. Clef’s Seminar: “Reality Benders and You: How to Survive when Reality Doesn’t”

“Afternoon, everyone. Have a seat. Get a cup of coffee and a muffin. Also, a reminder: the Seminar Rooms are a weapons-free zone. Please make sure you’ve surrendered your weapons at the reception desk. I know, it’s bullshit, but the last thing I need is an O5 complaining because one of you was walking around the Blue Zones with your piece. Everyone good? Cool.”

“Today’s seminar is about a subject near and dear to my heart: Reality Benders. Type Greens. Mary Sues. Bixbies, Shapers, Wizards, Gods, Devils, Outside Observers, call them what you will, these are the guys that change reality based on perception and willpower. I’ve made a career out of both containing and killing these guys. You’re here to get certified to do the same thing.”

http://scp-wiki.wikidot.com/clef101

newjerseykannushi:

Behind the Scenes

“Ah, hello there.

No, don’t get up. Put down the gun though, it won’t do anything. I’m not real, how could you shoot me? There we go. See, isn’t that much nicer? All friends. Face that window, please. Oh, and smile. There, that’s good.”

http://www.scp-wiki.net/behind-the-scenes

gutsygumshoe:

Compromised. The word keeps echoing in my head. I think I’ve been compromised. Cut myself shaving this morning and bled quicksilver into the sink. The sensation of the blade cutting into my skin felt like a lover’s caress. It’s my duty to self terminate. I’ve been compromised.

I think out of all the SCPs I have the hardest time reading about viruses, parasites, and circuitry.

They’re all very bland topics and in some cases very unimaginative. It takes a great deal of effort for me to read any of them, and a great deal of good, involved writing for me to like them.

So, SCP-214 is an example of a “virus” SCP done right. It functions on a level completely different than most other viruses I’ve read/seen before. It doesn’t work on a biological level, as in it doesn’t kill, it doesn’t mutate. It’s psychological, it’s like a sort of possession via infection. Yes, you bleed silver and pain begins to register as pleasure. But the virus does more to your mind, your perception of reality, and that’s what I find so fascinating about it.

Not only that but the logs that accompany it are very well written and witnessing the effects of 214 on the Agent, and his behavior after the fact, is the coolest part about this SCP.

crazyincongregations:

rynia:

highb100d:

blackwoodwendigo:

otlgaming:

SCP-CONTAINMENT BREACH (A.K.A FREE CREEPY GAME)

A new survival horror game (created by the inventive regalis11) is being currently developed on the subject of the SCP Foundation, this time an entire containment facility where you play a worker trapped inside during an accident in the building and must find a way to escape while dealing with several scary entities from the SCP universe. 

SCP-Containment Breach features a randomly generated map layout so replaying the game is never the same.  Many creatures require direct line of sight for protection and to stop their movement against you so the game incorporates a blink-meter that forces players to blink however you can manually control this function to gauge its usage.   

There are puzzles to solve as well as items hidden around to help solve the mystery of the containment breach if players are brave enough to stick around and search for them.  There are also surveillance cameras and monitors that can help or hurt you.

One more interesting note about this game is the difficulty settings based around the different classes of SCPs.  There’s Euclid which allows players to save normally and then there’s Keter with a permadeath setting which means if you die your game save is deleted. 

SCP-173, SCP-106 and SCP-895 are just some of the SCP enemies you’ll encounter in the game but the main focus of SCP-Containment Breach is SCP-173.  The game is in alpha development right now but hopefully more people will lend a hand to help finish this ambitious and interesting horror game.  You can download the alpha version here.

The game is written in BlitzMax using Blitz3D SDK so if there are any programmers out there interested in helping to contribute to the completion of this project please seek out the developers at their blog

You might also check out another SCP Game:  SCP-087 (The Creepy Staircase)

Mac versions please gosh

I love

SCP

HEY OLIVE

not sure if actually want to play this or self destructive tendencies firing up

The staircase game still rustles my jimmies but man I would love to try to play this

thescpfoundation:

In accordance with new information, several Foundation articles have been updated. These include the following:

Dr. Clef’s Proposal

SCP-058

SCP-076

SCP-106

SCP-140

SCP-239

SCP-290

SCP-352

SCP-386

SCP-391

SCP-478

SCP-682

SCP-808

SCP-966

SCP-993

SCP-1011

Deranged Ditties

Dr. Vang’s Personnel File

Research Assistant Corbette’s Personnel File

Researcher Eisenberg’s Personnel File

Groups of Interest